The Last of Us Part II: A Story Worth Telling? – DEBUG MODE

Generally I’ve avoided discussing extremely popular things when the iron is hot. I do this gaming YouTube channel in my spare time “for fun.” Trying to keep up with people who do it “professionally” while still maintaining a level of quality that I’m okay with would be utterly exhausting. But I decided to try my hand at chiming in on the discussion surrounding The Last of Us Part II. We’ll see how this goes.

This was maybe the hardest script I’ve ever written for this channel. The game is long, sprawling, and very ambitious. It’s kind of difficult to talk about because there’s so much there and it isn’t laid out in the most straightforward way. I think I managed to make my points in the end but I’m sure I could have done a better job somehow.

This video ended up being a lot longer than I expected or intended and there’s still a whole bunch of stuff I didn’t touch on at all. I barely talk about the gameplay and, really, the gameplay is not why I played the game so it’s not what I ultimately wanted to talk about. The interesting things to me with this game are story structure, pacing, and when it chooses to reveal information to the player.

Going from Animal Crossing to this was a pretty big change of pace. It’s a super bleak game so while putting the video together was a good challenge, it wasn’t nearly as fun. Next up is something I think will be more fun – at least for me.

Games of the Decade: 2010 – 2019 – DEBUG MODE

Like most of my videos, it took me longer to put this together than I intended. Needless to say, this year hasn’t been what anybody’s wanted so even though there are a billion things more important than video games – especially right now – it’s still worth taking a break and celebrating the medium before we get too much further into the new decade with all that it will bring.

I’m probably going to move away from these sorts of list videos. They’re fun to put together and they allow me to bounce around between all sorts of different games and genres, but they’re also incredibly time consuming. I’ve never done this channel for the views. I’d have stopped a long time ago if that were the case. Even so, I’d like to try my hand at subjects that have a better chance of sparking a conversation – focusing on individual mechanics, games, tends.

I’ve got several irons in the fire right now. My goal is to have more videos out this year than I’ve ever done before. That’s not a high bar, but considering my usual pace for these videos and the number of other things I’m also trying to do… well, I’m trying to push myself in a realistic way.

Favorite Games of 2013

A new year is upon us and that means it’s time to hand out meaningless accolades to various media properties because making lists is fun!

I am quite intentionally calling these “favorite” lists rather than “best of” lists because there’s a lot of games, movies, and music I didn’t experience in 2013 which no doubt deserve attention and praise, but I can’t consume everything in a year. With that in mind, I am limiting my lists to a Top 3 with possible honorable and dishonorable mentions.

3. The Stanley Parable

SP1

Continue reading “Favorite Games of 2013”