Batman: Arkham City – DEBUG MODE

After two years, I’m finally continuing this series. Candidly, what took so long was forcing myself to write it. This was really difficult for me compared to the first. Arkham City is great – it’s the best in the series – but a lot of that greatness is improvement on the solid foundation laid down by the previous game. Iteration is less exciting to talk about than revolution.

I had intended to get this up for the game’s 10th anniversary but it took much longer and became much longer than I had anticipated. I thought, since I initially didn’t have much to write about, that it would be shorter than the first video but somehow it ballooned into the longest yet for the channel.

I hope I’ve done the game some justice here. Everyone knows it’s good, but it deserves appreciation a little deeper than that.

I will be doing Arkham Origins. Originally I was only going to cover the Rocksteady games, but on replaying them all I reconsidered. Since this one took so long, I’m not going directly into production on the next one. But I definitely intend to finish the series before the 10th anniversary of Arkham Knight – and even of Origins. Since there’s a new Rocksteady game out next year and a new Bat-family game, it would probably be a good idea to get the series wrapped sooner than later. We’ll see.

A Critique of “DEATHLOOP” – DEBUG MODE

Oh Deathloop…

I was so looking forward to this game. Arkane Studios had become one of my favorite developers out there with their last few games. Dishonored 2? Great game with amazing level design. Prey? Even better and it featured the best narrative they’ve ever done.

For me, Deathloop falls flat in nearly every regard. The one way surpassess previous Arkane games is in the feel and flow of the action. That’s not nothing, but it’s not what makes them unique. Arkane making a game with lousy level design and boring player choice is like if Nintendo put out a Mario game that messed up the jumping but for some reason had a lavishly produced story.

This game got rave reviews from critics. Audiences seem to love it too. And that’s great. If I didn’t come to it with a set of expectations… I still think I would have found it lacking as I explain in the video. I’m honestly not sure how people are seeing this game as a masterpiece. If it helps people find Arkane’s older, better games or brings the studio attention for hopefully improved future ones, then that’s ultimately a good thing no matter how I felt about it.

Psychonauts 2 | A great game I don’t love – DEBUG MODE

I’ve been looking forward to this game since it was announced waaaay back in 2015. That’s a long time to anticipate release and the anticipation was even stronger because the original game came out waaaay, waaay back in 2005. That game was a bit of a cult classic – big on personality and flavor but not so successful in terms of sales.

This video is a lot of me grappling with why this game didn’t land for me with quite the impact I expected. I think it’s quite good. But it’s one of those sequels that feels like it could have happened shortly after the original but instead there was a weirdly long gap. It reminds me of Incredibles 2 in that regard – although this game doesn’t have that movie’s problem of repeating plot points and thematic elements. It’s definitely its own original story.

My First Final Fantasy – DEBUG MODE

I’ve always been kind of curious about Final Fantasy. It’s been around for so long and seems to have been a lot of different things to different players over the years. Since I got my PS5 and re-upped my PS Plus subscription, I got access to Final Fantasy VII Remake – a shiny new version of (probably) the most talked about game in the franchise and decided now was the time to dip a toe into this series.

I know there are a lot of dissenting options that VII isn’t actually all that great. It sounds very much like a band that’s been around for a while with a divided fanbase that stopped listening after a certain point. The series evolving and changing every time seems like one of its strengths even if that means some fans fall off of it.

I tried to inject a little more humor and personality into the video than usual. I’ve mostly stuck to pure analysis in the past. There are a lot of people who mix humor and serious critique together well but I would be foolish to think that’s easy to pull off. Final Fantasy is often goofy though so it was appropriate to bring a little goofiness into the video, I think. And, as I said, I am not well versed in the series so I can’t do the kind of analysis I can with say, Batman… which I need to get back to soon.

On the production end of things, my workflow is continuing to evolve with 4K as the new standard going forward* – for the most part. There are some lingering older projects that have already been captured in regular old HD and I don’t foresee going back to re-capture the footage.

4K is easy. It’s just a lot of space and demand on hardware – but it’s very doable. HDR, on the other hand, is a massive headache. I may write a separate post or even make a video about a game capture HDR workflow at some point. Mine is still not perfected but it’s getting better… I think?

The Final Fantasy VII Remake footage in this video was all captured in HDR but the final video is SDR. I still haven’t figured out that last piece of the workflow to actually put videos out in HDR while still looking “right” in SDR. That’s the next step but I’m trying to keep some sort of pace for the video content. Only so much of the production time can go to researching the workflow.

Remake has a really nice HDR implementation, I think. And I was looking at HDR footage the entire time while I was editing which I then had to conform to SDR at the end. Tragic. Maybe next time… but probably not.

* If the video isn’t available in 4K yet, it’s because YouTube is very slow to process 4K versions of videos – at least for tiny insignificant little channels like mine.

Favorite Movies: The Prestige – Popcorn Not Included

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Our favorite movies series continues with Matt’s favorite film: The Prestige.

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The Prestige

Directed by: Christopher Nolan
Produced by: Emma Thomas, Aaron Ryder, Christopher Nolan
Written by: Jonathan Nolan, Christopher Nolan
Cinematography: Wally Pfister
Edited by: Lee Smith
Music by: David Julyan
Starring: Hugh Jackman, Christian Bale, Michael Caine, Scarlett Johansson, Rebecca Hall, Andy Serkis, David Bowie
Production Company: Syncopy
Distributed by: Warner Brothers

Captain Marvel – Popcorn Not Included

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It’s another one of them Marvel movies and this time they even put the company name in the title. That’s brand synergy.

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Captain Marvel

Directed by: Anna Boden & Ryan Fleck
Produced by: Kevin Feige
Written by: Anna Boden, Ryan Fleck, and Geneva Robertson-Dworet
Edited by: Elliot Graham & Debbie Berman
Music by: Pinar Toprak
Starring: Brie Larson, Samuel L. Jackson, Ben Mendelsohn, Djimon Hounsou, Lee Pace, Lashana Lynch, Gemma Chan, Annette Bening, Clark Gregg, Jude Law
Production Company: Marvel Studios
Distributed by: Walt Disney Studios Motion Pictures

Debug Mode: Games of 2018

I’m still doing this Debug Mode video game show thing! In fact, I’ve been working on content for the channel a lot lately. If my plans don’t get too derailed, 2019 should be the biggest year yet (which is to stay I plan on releasing more than 2 videos – hopefully many more than that).

For now, here’s a look back at the games of 2018: the good, the disappointing, and my top 5 favorites. Happy New Year!

Debug Mode: Cities Skylines review

Well it took much longer to get this out than I wanted. It would have been released sooner if not for a few personal and professional matters that delayed things. And also that fight with the printer. Yeah, that story was about me trying to print the script for this video.

I have a lot of ideas for future Debug Mode videos: games I want to talk about and topical videos too. I’m even contemplating covering some movies or TV shows. I’ve got a lot of partially written scripts. A lot of footage captured.

I was working on a completely different subject but then Cities: Skylines came along and I knew I had to cover it. As a longtime SimCity fan, I was super disappointed by the 2013 entry in that series and Cities: Skylines is this amazing game because it fixes nearly everything that the other game got wrong.

Continue reading “Debug Mode: Cities Skylines review”

Reflektor

Greek Facepalm

Actually, I quite like this album.

Reflektor is one of the best albums of Arcade Fire’s career. Then again, the same could be said for any of the band’s releases. Exactly how the new double-album stacks up against the rest of the band’s discography is up to the listener to determine. I’m still not sure, but I’m willing to say Reflektor is in the running as their best album. And that’s saying a whole lot.

I was a bit befuddled back in September when the title track was released as a single. Clocking in at 7:30 minutes, the neo-disco tune “Reflektor” is a nice illustration for my experience with the album as a whole.

My first impression was incredulous – even skeptical.

Disco. Really? I don’t hate or even dislike disco, but I really questioned the direction AF was taking with this new single and I worried that it was indicative of the whole album.

Also disconcerting was the news that Reflektor would be a double album. The Suburbs, much as I like it, is pretty long. It’s a bit too long at times and it deters me from listening as often as I might otherwise. How could they have made an even longer album?

Then about a week after the single dropped I gave it another chance. After all, this is Arcade Fire. They’d always been great before. Maybe I just needed to let it sink in.

Yep. I guess that was it.

After that I was hooked. I played the song again. And again. And again. Seven and a half minutes and I listened over and over.

And that was pretty much my experience with the album too. My first listen left me kind of cold and unimpressed. But Reflektor (the album) came alive to me on my second listen. And my third. And forth. Et cetera.

Yes, the album is long, but like the title track, it justifies its length… mostly. Reflektor is the most obviously disco-influenced song, but that vibe permeates a lot of the album most notably “Afterlife.” There are quite a few songs that wouldn’t sound out-of-place on AF’s other releases. “You Already Know” would have been quite at home on The Suburbs and “Here Comes the Night Time” doesn’t sound too far removed from the sounds of Funeral.

But there’s plenty of new ground broken here. For some long time fans that might be a turn off. “Flashbulb Eyes” and “Awful Sound (Oh Eurydice)” sound like nothing the band’s ever done before. It’s all really good stuff and amazingly produced. There are a lot more synths and electronic instruments at work here. Really, the overall sound is sort of an extrapolation of “Sprawl II (Mountains Beyond Mountains)” from their last record which is great since that was the best song.

The one unfortunate miss for me is the final track “Supersymmetry.” It’s not a bad track, but it’s fairly minimalistic and never comes alive for me like the others. Since it’s the last song on the record it hurts the overall experience more than it might have were it placed elsewhere. Arcade Fire has a history of great finishes. “My Body is a Cage,” “In the Backseat,” “Sprawl II,” and even “Vampire Forest Fire” are among their best songs. It’s a shame they couldn’t stick the landing on this album quite as well.

On the lyrical side of things there’s a lot going on. The Greek myth of Orpheus and Eurydice is a major influence especially in the album’s second half. The first disc, on the other hand, seems more dedicated to exploring the affect technology has on people in our “reflective age.”

I can’t pretend to “get” all the songs yet, but I love the fact that there’s more going on under the surface. Certainly one could accuse the band of pretension and I won’t argue against that. If I were not so enraptured by the music, my inner cynic might have dismissed all this Greek myth and modern age commentary as Arcade Fire trying to sound smarter than they really are.

But I like the music. At the end of the day, that’s what matters for me. The album is sonically and thematically cohesive. And the music good. Really good.

Reflektor left me asking myself why I ever doubted Arcade Fire. They’re pretty good at this music thing.

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Captain Phillips

Once a journalist, Paul Greengrass changed careers and entered the film industry. He became a director and proceeded to make a career of doing movies about about tragic events. His films Resurrected, The Fix, Bloody Sunday, United 93, and now Captain Phillips are all “based on a true story.” Most audience members probably only know Greengrass as the director of The Bourne Supremacy and Ultimatum.

Greengrass brings his experience as a director of those action thrillers to bear on the story of Richard Phillips and the crew of the cargo ship Maersk Alabama who are beset by Somali pirates. It’s quite a marvel that I was brought to the edge of my seat watching the story unfold. After all, those of us who remember the news stories from a few years back have already had this “spoiled” for us.

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Greengrass’ signature handheld “shakycam” style seems befitting for a movie set largely on the high seas. The direction is really superb and the action engaging. It all feels very authentic.

But the best thing about the movie is Tom Hanks as the titular Captain. At first I was really bothered by the odd New England accent he was affecting. It’s true-to-life but I’ve heard Hanks’ real voice so many times in other roles that it sounded put on. By the time the pirates were spotted on the horizon I had adjusted to it. When the emotional close of the film rolled around, I was completely sold on Hanks in the role.

As a movie, I really like Captain Phillips. It’s effective, well-paced, and Tom Hanks turns in one great performance as the lead. It portrays the whole event as being pretty unfortunate for all involved. It’s not waving a lot of American flags nor portraying the U.S. as some kind of bully.

The story is a sad one. Out of desperation and greed a couple young Somalis got themselves into the crosshairs of U.S. Navy SEALs where they stood no chance of survival. Although frightened for his life, Captain Phillips is also aware that the Somalis are doomed once the Navy shows up and practically begs them to let him go so they won’t get themselves killed.

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I really appreciated how the event was handled. Except for one thing…

Hey, remember how I mentioned that Paul Greengrass did the second and third Bourne movies? The great thing about them is they were entirely fictional. Unfortunately, to properly consider and discuss this movie, we have to look at how it compares to reality.

Apparently not very favorably.

According to the movie, Captain Phillips was a paragon of virtue. He’s overly cautious about the threat of piracy. He’s shown as a brave and sacrificial leader. In a word: a hero. On the other hand, you get the impression that his crew has a little trouble lining up under their Captain. They’re actually portrayed as a bit lazy in one scene.

The real-life crew tells a different story. The real Captain Phillips was allegedly reckless, arrogant, and a liar when recounting the events of the hijacking. There’s some pretty harsh criticism leveled at the man. If it’s true, that’s really disappointing.

Tom Hanks stars in Columbia Pictures' "Captain Phillips."

For me, that controversy does mar the film because it’s so concentrated on one man who may have been portrayed very, very inaccurately. Captain Phillips is a good movie for its filmmaking and acting, but when it comes to veracity I really have to question it. Then again, what do you expect from these “based on a true story” movies?