Let’s Talk About PS5 – DEBUG MODE

Although the PS5 has been out since November 2020, they’re still hard to find and it’s still early days for the console. This is sort of a review, sort of a discussion about the PlayStation 5, some games, and the industry in general right now.

This was probably the most challenging and involved video I’ve done yet. The Nintendo Switch review was similarly complex, but this had a few more wrinkles to it.

To begin with, getting the console itself was tricky. I also wanted to do the video in 4K. Over the last couple of years, I’ve acquired the means to do this. I have a 4k camera, monitor, capture device, and now a 4K console. As of this writing, the 4K version is still processing on the YouTube backend. It’s been doing that for over a day now and there’s no telling how long that will take. But eventually this will be viewable in 4K.

4K 60fps video takes up a lot of space especially if you capture in a format that’s good for editing. All told, this project wound up being about 6TB of data. There was a ton of work to do – lots of games to capture, different versions of games, different modes, on-camera footage, and whole lot of graphics and supplemental material. It took much longer to edit than anticipated.

At the beginning, I also wanted to do HDR, but I abandoned that idea after some experimentation. HDR editing workflows are still too cumbersome and the amount of people who are actually going to watch a YouTube video in HDR is miniscule – especially when your channel has fewer than 100 subscribers (hopefully that won’t be the case for much longer!)

Nintendo Switch Review – DEBUG MODE

Nintendo Switch? Didn’t that come out like two months ago? Aren’t you a little late to the reviewing game?

Yes, yes, and probably. Honestly I intended to get this review done a month ago but a number of things prevented that. On the other hand, I think anybody who did a “review” after only a couple days or even a couple weeks is being kind of disingenuous. That’s not long enough to seriously evaluate a games console especially when the launch lineup is so limited. The games that have come out since launch have provided a clearer idea of how the Switch might fare in the coming months and years in a practical sense.

I wasn’t even going to call this a “review” but that’s the search term I have to use if I want anybody to watch this thing. But two months is at least a somewhat feasible amount of time to evaluate a console. I feel like I have a much better handle on it than if I had tried to rush a review out early.

This video was a little different for me. I actually got to/had to use my camera equipment for once which was fun, but stressful at the same time. I haven’t done product videography before and it shows, but I did the best I could shooting almost everything by myself. I’m fairly happy with the results and I learned a lot.

E3 is less than a month away now. Nintendo will almost certainly have a lot of big announcements regarding games, services, and software updates. At least they’d better. Switches are still sold out a lot of places, but to keep strong sales they’re gonna have to bring the noise. Fingers crossed for a new Metroid. A real one.